Played my second game last night, my first using my Germans.
I haven’t finished painting them yet but they are getting there.
Anyway 700 points Top Secret
My Force was entirely Vets
CO 2nd Lt and Extra man
2 squads of 5 men with rifles and one LMG
2 squads of 5 men with rifles 2 SMG and 1 Panzerfaust
1 MMG (which I forgot to deploy)
1 Sniper
1 Flame thrower
1 Panzershreck
Jon had a mix of Vets and Regs
CO 2nd Lt
2 Vet squads of 6 men with rifles and 2 SMG
1 Reg squad of 6 men with rifles and 2 SMG
1 sniper Vet
1 PIAT (can’t remember rating)
1 Sherman Reg
1 Halftrack Reg
Free FO
We had a stream winding its way across the table there were
two bridges and a couple of Fords. The Secret item had been dropped in the
stream.
There were the outskirts of a large village at one end of
the table, walled fields at the other with a small olive grove on the side that
had less buildings.
Having most of the buildings on my side my troops raced to
secure good firing positions (the MMG would have been nice here). Jon started a tentative advance towards the
objective with two squads of grunts (one reg) and the Halftrack. His Sherman,
CO and PIAT all failed to arrive first turn. He pushed his sniper up along the
wall on the field side and sent a veteran squad through the town to flank me. I
countered these by sending an LMG squad sniper hunting and an SMG squad to
cover my flank.
Jon pressed on with the Haltrack to try to slow down my
advance on the objective. It was feeling brave because the Sherman had come on
behind it. It did manage to kill one member of an Assault squad by the bridge. My
Panzershreck manged to Shake the
halftrack crew. A LMG squad and sniper took up position in buildings and managed to put some pins on
a veteran platoon advancing along the river bank. The assault squad by the
bridge ignored the half track and entered the stream hiding under the bridge.
The next couple of
turns saw some frantic action were Jons flanking paras misjudged there distance
to my flanking assault squad and charged me from out side 6 inches. He lost
four men in defensive fire survived his morale test and we fought a similtanous
round of combat as I was defending a building. I killed his two remaining Paras
he killed one of my grunts. The half track was destroyed by the Flame thrower
which ran out of juice. Jons sniper lost his spotter. His Veteran squad near
the objective got wiped out. My assault squad made it to the objective with two
men the Panzerfaust missed the Sherman, but they got killed at the start of the
next turn as Jon pulled the first action. My CO went to the objective at the
end of turn 4 he shot and killed jons CO and his lackies PF missed the Sherman.
Turn five saw the
Sherman assault my CO and kill him thus getting the Objective for Jon (we could
not find any rules for tanks bogging?)
The rest of the game saw me Kill the remainder of Jons
Infantry so all he had left was the Sherman. I had a couple of panzershreck
shots at it and managed to shake the crew. But I couldn’t kill it. Jon didn’t
have the movement to get off the table so the game was a draw.
Jon had lost everything but his Sherman and I had lost 8 men
including my CO